We’re going to be pushing to implement most of the features Michael included, as well as a generally better interface and more robust serial connection. We also have a full 3D (not wireframe) simulator working, and an Arduino code generator. Exciting all around! I should be getting to this full time once Sparki documentation gets wrapped up in the next week or so. We should also have a Servotor32 update that adds some extras. Offsets stored onboard, binary communication, and a new timer method that will greatly reduce jitter. Honestly, ~80%+ of this stuff was inspired or implemented by Michael, so huge props to him. We just want to clean it, improve it and make it easy to install. For example, for the simulator, we’re using a much lighter and faster library that will display a full model. Here’s a screenshot:
We’re also working on our next project, which will require a re-design of Servotor32 to include a slew of new features, including said analog input, a massively upgraded processor, and probably SD card reader and 3-axis gyro/accel, while keeping a size so that it will still fit in older Hexys. But more on that later!